Thursday 13 December 2012

Pick-3 Dojo


Welcome to the Pick-3 Lotto Dojo. Instruction will soon begin in the secret technique of anything goes Pick-3 play. Join me as we travel the various paths to winning . . .
Been there, done that? Lost thousands? Same here and I have the T shirt to prove it. Everyone has a system, some sell dozens and who can blame them, something ought to work so they keep inventing them.
Well for years I've given away the secret free, always considered it part of the basic knowledge every lottery player should have in their lotto tool kit.
Would you believe? I receive an offer in the mail to sell me the very same information I give away free for $99.00 from a fellow who claims to be "the best gambling mathematics expert today in the world!"
Here I am giving it away free and this guy has testimonials from people thanking him for selling them this incredible information. I never receive more than the occasional thank you note. Well, actually some people have wanted to thank me by offering thousands of dollars for having helped them to accomplish their lottery goals, (I accepted a case of beer) but that's another story.
At first I found it hard to believe people would actually pay $99.00 for what every lottery player should already know about beating Pick-3. Then I realized the State Lottery doesn't exactly print this information on the back of their play slips. Most Pick-3 players don't know about this secret and those that do may not have realized its winning potential.
What am I going on about?
Did you know that there are sets of 8 Pick-3 combinations that when the three digits are drawn all different will 100% guarantee you will always have at least 2 of the 3 winning digits in one of the numbers?
They look something like this generic set:
  • 0-2-4
  • 0-3-8
  • 1-5-7
  • 1-6-7
  • 1-7-9
  • 2-3-8
  • 3-4-8
  • 5-6-9Think about this for a moment. There are three ways the numbers can be drawn: A triple 2-2-2, a double 1-2-2 and all different digits 1-2-3. If you follow the game you must know the drawing of all different digit numbers comes out most often.
    Do you know what it means to always have at least two digits correct in at least one number when all different is drawn? It means the odds have dropped to only 1 in 8 of a box win! You already have 2 of the 10 digits, there are only 8 possible digits remaining to take the place of the third digit! Boxed odds of 220 to 1 drop to 1 in 8!
    When the odds are 1 in 8, the law of thirds tells us you might have a winner one third of the time within the first 8 draws of all different in which case you make a profit. Or your winner might come in the mid range 8 to 16 draws out, in which case you still make a profit provided you didn't play on days doubles or triples were drawn and doubled the bet midway. Worse case is no win at all in draws 1 to 16, but we can handle that by raising the amount we play incrementally until we win. Test the numbers against a year of past draws as if you were playing and you will see how to work the money along to make a profit.
    Money management is simple, when we win we use the state's money to incrementally increase the amount we play on each number. We let the state pay for increasing the amount we can win!
    Remember you are 100% guaranteed to have a box winner or at least 2 of the 3 digits every time all different digits are drawn. This is a mathematical fact the lottery can not escape and certainly won't tell you about.
    Here is how to make the 2in8 system work for you.
    The key to the system is determining the best boxed all different digit lottery number for the past six months to a year.
    By all different we mean three unique digits like 1-2-3.
    By "best" we mean a number that comes up a lot. Say you keep a record of past draws and your research tells you 1-2-3 comes up must often boxed as 1-2-3, 1-3-2, 2-1-3, 2-3-1, 3-1-2, 3-2-1. Where you'd remark, "Say, there's that 1-2-3 number again only this time it came up as 3-2-1!."
    The best boxed number digits will replace the first three letters on the 2in8 matrix leaving 7 letters remaining.
    The remaining letters can be replaced by any of the following.
    The 2nd, 3rd and 4th best numbers provided no digits are repeated.
    Your favorite number(s) provided no digits are repeated.
    Digits sorted based on most drawn to fewer drawn or reversed or alternated provided no digits are repeated.
    Write out the Letters A-B-C-D-E-F-G-H-I-J
    For our example we will pretend the best number is 3-4-5 and your favorite number is 0-1-2, leaving 6-7-8-9 to jumble at the end.
    Write your digits below my pointer letters and exchange for my place holder pointer letters in the matrix below.

    Matrix Replacement Exchange Code
    ABCDEFGHIJ
    _3__4__5__0__1__2__6__9__8__7_
    A-B-C=3-4-5
    A-D-F=3-0-2
    B-C-D=4-5-0
    B-C-F=4-5-2
    E-G-J=1-6-7
    E-H-I=1-9-8
    G-H-I=6-9-8
    H-I-J=9-8-7


    Matrix Replacement Exchange Code
    ABCDEFGHIJ
    ______________________________
    A-B-C=_____
    A-D-F=_____
    B-C-D=_____
    B-C-F=_____
    E-G-J=_____
    E-H-I=_____
    G-H-I=_____
    H-I-J=_____
    Continued testing of this system has found there is a certain efficacy to including a "best" boxed number among the 2in8 as a reliable number can pick up the slack if the remaining numbers prove unreliable. While the "best" number should remain for as long as it continues to maintain its hit rate, the other digits may be adjusted on the matrix then exchanged to create a better set.
    The 2in8 system may also be made in CoverMaster. Simply set to Pool-10, Pick-3, Match-2, Hits-3. Type the game's best hottest three different digit number (7-8-9) and [Lock] it in place. Click [Generate][Timed Random Search][1 sec][Optimize][Start] if more than 8 lines are generated [Reset][Restart].
    Only play these numbers on days your research indicates all different digits are expected to be drawn. Past performance is not always a perfect indicator of future events, but it may be all we have to go on. Be prepared to stop playing if the system appears to be failing. Remember you do not have to play every day. Seek help if you can not control your need to play.
    Good luck to you. 
  • 1 comment:

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