Thursday 13 December 2012

How To Win Your Lottery Using Lotwin


Lotwin Lottery Line Builder is an extremely interesting
software because it builds wheels on the fly around 
user selectable adjustable filters. 

While most filtering software remove filter offending
combinations and the wheel's guarantee along with them.
Lotwin builds the wheel incorporating the filters so we
have a 100% conditional prize guarantee when the filter
choices prove correct. 

Not only can Lotwin make filtered wheels, it can treat
the entire game as one big wheel in all its millions of
combinations, and pass the entire game number universe
through any set of filters you select. If this results
in too many combinations to play, they can be reduced
to a lower tier prize guarantee. 

Lotwin can also scan a user selected range of past draws
and report what group(s) of numbers in every quantity of
numbers produced the most prizes (jackpot, 5#, 4#, 3#) 
and how often they recently did so. 

Seriously, you can look back say 100 draws and find the
18 numbers that produced the most jackpots and see that
they did so 9 draws back and 6 draws back and 3 draws 
back.  While the past isn't always an indicator of what
will follow, what else have we got?

What else we've got, is really pretty incredible.

Up front I've got to be honest with you. This isn't a 
sales pitch for Lotwin.  The software is so expensive 
you lease it rather then buy it, though there is also
a purchase price for those who can afford it.  Wheels 
built around filters tend to require more combinations
then straight up abbreviated wheels, though each of
the combinations pack more prize winning punch when 
the filter selection proves correct. 

No, I'm not here to talk about the value of features 
Lotwin advertises. We're going to talk about the one 
they don't. 

Like most lottery software, Lotwin has a history file
of your game's past draws. They only handle Pick-5/6,
no Pick-3/4 games, just so you know. 

Each draw can be high-lighted and among the add, edit, 
delete options is one you don't find anywhere else 
called [Analyse (British spelling)].  This function 
performs an instant autopsy on the drawing selected 
and sends to the main screen . . . are you ready for 
this . . . the filter settings that would have produced 
this very same winning combination!

Ok, the filters that produced the winning combination
are now on the main screen. One click on [Build Lines]
and as if you had set the filters, Lotwin passes all 
the game's combinations through this filter set and out
pops the winning combination that has been analyzed. 

This is absolute proof the game can be filtered down 
to one line, you and Lotwin can do it. Yes, it is 100% 
possible to play one computer generated line and win. 

Let's look at some typical filters

Take Odd/Even or Low/High for Pick-6/49 there are
seven possible settings of which we must pick one.

0/6 = 134,596 combinations
1/5 = 1,062,600 combinations
2/4 = 3,187,800 combinations
3/3 = 4,655,200 combinations
4/2 = 3,491,400 combinations
5/1 = 1,275,120 combinations
6/0 = 177,100 combinations

As you can see, our choice makes a big difference in 
the number of combinations we allow to pass on to the
next filter in line. 

Lotwin helps us make our decision by telling us which
was drawn last and which is past due to be drawn along
with other skip and hit data for each group.



Clearly 3/3 is one third of the combinations, will be
drawn a third of the time, likely in clusters. It is
the center point, the return to equilibrium we can 
expect more often then not followed by 2/4 and 4/2. 

Say the last draw was 5/1 these occur roughly 10% of
the time, so another 5/1 draw isn't likely real soon. 
Will the next draw compensate with 1/5?  More likely 
2/4 or a 3/3 return to equilibrium.

Not that selecting the biggest filter setting for each
filter is going to work, that will just result in too
many lines with no jackpot among them. 

Every draw has a wild card factor, at least one filter
setting that is a 5% to 10% likelihood long shot that 
must be selected. What if there were 10 filters, and
each had a 10% filter choice. We would know to expect
zero, one or two of these long shot winning filters in 
every draw. 

On the other hand, what if there were 10 filters and 
each had roughly a 1% chance.  We would know we're safe
from these coming up in roughly 90% of all draws.    

The trick to this method, is to select the one filter
choice from each and have them all prove correct. What
other method can turn relatively simple choices into a 
jackpot? 

After all, the game is random. It is very difficult to
come up with any valid reason to select one number over
another. Whereas filter groups are the gross probability
factors we knew exactly how often they were expected to 
take place before the first ball was drawn in all games.

We know playing all the numbers at the start makes a lot
of sense. When we make 8 lines of 6 with an eye to all
the balances, we're actually using filters in the hope
one of the lines will turn out right. 

Think about this. Using the Money Matters method to "win"
4# and 5# prizes, we can easily afford to acquire Lotwin
and play this, "If You Can Pick 21 Filters system." The
savings alone recovers the cost and for once a jackpot
actually becomes possible. 

Walk Through the Process with me.

Here we have a screen shot with the history file open.
The Florida 6/53 draw 06/25/08 07-09-21-22-44-47 is
high-lighted. The [Analyse] option has been selected
and is ready for [Load Filters] to send the analysis 
to the main screen.



In this screen shot the winning filters have been sent
to the main screen. 4 Odd/2 Even, 4 Low/2 High, and so
on. There are 21 filters in all, don't worry we can 
trim these down some.  

I call your attention to the upper left side of the
screen shot. See where it says . . .

0 Lines: (1) <0.001%
21 Filters: Untitled - 1 jackpot (1) 0.068%

The software knows what we are doing, telling us one
line will be revealed when [Build Lines] is clicked.
Also that 1 unique jackpot combination of these numbers
has been found in the draw history file. 



In the third screen shot, [Build Lines] has been clicked.
Lotwin is in the process of running all 23 million lines
of the Florida 6/53 lottery against the 21 filters, this
takes place in seconds even on my trusty old 2002 Compaq 
Evo P-2.4



Here in the forth screen shot [View Lines] has been clicked
and the one line that can pass all 21 filters is, the line
that just won exactly: 07-09-21-22-44-47



In the final screen shot, I've used the high-light and the
[Remove] option to remove the final 5 of the 21 filters 
taking them down to 16. I've run the [Build Lines] again
and clicked [View Lines] to reveal there are now 2 lines
to be played, one of which matches the jackpot. Not a bad
price to pay for dropping 5 filters.  

Just so you know, if I drop the next 4 filters, taking us 
down to 12 filters we get 3 lines to play. When I drop the 
12th Filter we go to 40 lines to play. Not impossible 
considering a 4if6 wheel for 18 numbers takes 42 lines to 
play. 

When we drop Lucky Numbers the 11th Filter, we jump to 197 
lines and when we drop the 10th filter Prime Numbers we have 
408 lines, but the jackpot is still in there! I know because 
the numbers in the upper left keep me informed of the results 
with every move I make. 

Of course this is all hindsight, boot strapping so to speak.
We have no way of knowing which filter will take out the
jackpot line for future draws. The point is, we can pretty
much skip using the final 9 filters and do no harm.  

Not that I always use the strategy of skipping the final 
filter choices.  I'm often torn between two choices on 
some of the more important filters and as a result have 
too many numbers when I hit the last filters and end up 
using them to bring down the total number of lines.  That's 
part of the beauty of Lotwin, you can jump back to any 
filter and make a change and see it instantly reflected in 
the ticket count, so you always know exactly what you've 
accomplished. You don't have to build the lines each time 
to know the results of your changes.

Note of Information: See the 11th Filter, "Lucky Numbers."
Those aren't your magic lucky numbers in a file somewhere. 
No, they are the 14 numbers universally regarded as "lucky 
numbers" you decide how many may appear on the winning line
same as "Prime Numbers".  



The next screen shot shows the Lotwin - Winning Numbers 
Statistics page.  This chart is showing number drawn frequency 
from the number drawn most often "41" drawn 21 times, to out 
of sight least drawn "39" drawn only 6 times.  

Note: In this case we're working with the last 104 draws drawn 
prior to Florida 6/53 06/25/2008 07-09-21-22-44-47.

Recall in "Why We Lose" we talked about every drawn combination
being made up of Hot, Average and Cold numbers most of the time?

It doesn't matter where in the screen shot below we draw our line
between Hot and Average.  Whether between 15 and 14 or 14 and
13 or 13 and 12, we have only one Hot number in our field the 47.

Just below the Hot numbers the "22" and "44" appear as Average 
numbers with 12 hits. If the screen shot could scroll, a little 
further down we'd see the third Average number "7" with 11 hits.

If we were to draw our line between Average and Cold at 10 and 9
hits, we'd find "21 and "9" in third and second from last place 
among the Cold numbers with 7 and 6 hits. 

Cold does NOT mean Dead. Cold numbers are drawn, just not as
often as Hot, but they do get drawn roughly a third as often. 
If we don't play them, we make it impossible to win in most 
draws, same if we don't play the Average numbers. This is why 
we begin by working with all the numbers !  

Clearly any system that leads us to playing all Hot or all Cold 
or Hot and Cold numbers leaving out the Average numbers also 
leaves out 3 of the 6 winning numbers in this case and so many 
more like it.



In the following screen shot we see what should be our first filter.

The Number Sets filter displays all 53 numbers in a frequency graph.

When a number's color bar is clicked on, a black bar is shown in its 
center to tell us it has been selected for play.  Once this is done 
and [Ok'd], [Build Lines] will only work with selected numbers. That 
said, let me show you how to make it work for Hot, Average, Cold 
strategy.

In the screen shot I've selected all the Hot numbers from 41 to 20 
from the Winning Number Statistics chart I printed out. 

At the top it says, "This set (20 numbers) covers 74 jackpots (71.2%)
in 104 past draws."  While this is fact, don't be lead astray into 
wrong headed thinking playing these 20 numbers is going to win you 
any prizes in the next draw.  Because as we already know, of these 
20 numbers only the "47" was drawn !!!  Sounds great works terrible.

What we really need to do is make sure our Hot, Average and Cold
numbers take their rightful place in our combination. We accomplish
this by choosing to, "Include no more than 3" of our numbers come 
from the 20 Hot we've selected, "and at least 1."  Then we click on 
[Next Set] and add all our Average numbers, Include 3 at least 1, 
click [Next Set] and add all our Cold numbers, Include 2 at least 1, 
followed by  [Ok] to port them over to the main filter screen.  We 
could also have gone with, "Include no more than 2 and at least 2." 
as a tighter filter, all depends on what you think the next draw 
will consist of so far as Hot, Average and Cold numbers.  

When finished, we have three sets of numbers. Our Hot set has 20
numbers, our Average set 22 numbers and our Cold set has 11 for
a total of all 53 numbers in the game.  After we [Build Lines] 
we've filtered out roughly half the combinations from 23 million 
to 11.6 million and we still have all the numbers in play.  What 
a great first filter!  



I want to be perfectly clear about what you can expect using this
strategy.  When your choice of filters is wrong, (as they will be 
most of the time) you won't win anything.  This will be offset by 
the savings of playing only one line or a couple of lines.

You see, here's the thing. You may play this way hundreds of 
times before you get it right, but when you do, you've won a 
jackpot!

When you don't win, the Analyse feature will tell you what filter 
settings would have won the jackpot.  You can also [Remove] some 
filters and watch the effect on the amount of combinations.

When you wheel 18 numbers, you're lucky to have all six winning 
numbers on the wheel one time in seven hundred tries and what 
do you win?  Why it's a 3-number or 4-number prize!   

To understand better, you have to try and get past the magical
mystical factor most systems toss at you to make their sale.

Yes, with random anything can happen.  You very well might 
pick all the winning numbers among a reduced field.  Put them 
on a 3if or 4if wheel and hope to get lucky by the wheel winning 
above its guarantee.  Unfortunately, the odds of a standard 3if 
or 4if wheel winning a jackpot is far less then one percent. 

Not only do all the winning numbers have to be in there.  They 
have to combine within the wheel to form a jackpot winning 
combination.  This is NOT what a standard 3if or 4if wheel is 
designed to do, especially if you're play a split wheel.   

There are only three ways to seriously target a jackpot.

Precise number selection and a small full wheel or key wheel.

Well chosen numbers with a jackpot shot (alone or within a wheel).

Filtering away everything but the winning combination.

Take it from me.  It has proven a lot more interesting and economical 
to make filter choices and play a handful of lines, then trying to 
predict which numbers are going to win and playing hundreds of lines 
at a time.  

Win or lose, every draw is like winning a 4-number prize as I put 
what I would have spent back into my pocket and I still have a 
very real chance of winning a jackpot.  

The best advice I can give you is learn what good software can do, it 
might surprise you. 

6 comments:

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